A public developer site where customers and DoveRunner's own teams see content protection working — a reference player with a live DRM/watermark inspector, plus short tutorial courses — built with Claude Code and live at lab.doverunner.com.
Rebuilding DoveRunner's product tutorial videos as code — HyperFrames compositions, real Console captures, synthesized narration and captions, written and maintained with Claude — so a UI or docs change means a re-render, not a re-shoot.
Making DoveRunner's developer documentation usable by AI coding agents, not just people — a docs audit, agent-ready site infrastructure, and an open-source tool that turns the method into something any team can run.
Developer-facing writing, documentation, and conference talks in media-tech — plus Product Owner for DoveRunner's Platform Ops team, driving requirements across DRM, Watermarking, App Security, and the consolidated customer console.
An open-source add-on for the Pele diagram renderer that turns Mermaid code into diagrams readers can step through in the order you choose, with icons on the nodes.
An open-source library, extracted from Grues in Comic, that renders a comic strip (characters, poses, emotions, speech balloons, backdrops) from data you supply, as a live canvas widget for Astro, React, Vue, or plain HTML.
A public beta that replays Zork I's parser-driven text adventure as Comic Chat-style comic panels — two 1980s/90s Microsoft open-source releases fused into one browser game via an independent intermediate representation (IR).
A "choose your story" library of public-domain classics — branching endings and MBTI character cards — and the text-and-image generation pipeline behind it.